//
//  ADUEatable.h
//  DUCKLING
//
//  Created by Dong Huu Tuyen on 3/31/15.
//
//

#ifndef __DUCKLING__ADUEatable__
#define __DUCKLING__ADUEatable__

#include "cocos2d.h"
#include "ADUConfig.h"
#include <Box2D/Box2D.h>
#include "ADUGameManager.h"
#include "ADUConstant.h"


USING_NS_CC;

class FollowLayer;

class Eatable : public Sprite{
public:
	static Eatable* CreateEatable(const string& file);
private:
	b2Body* mBody;
    FollowLayer* mParent;
};

#endif /* defined(__DUCKLING__ADUEatable__) */
